Jtoh difficulties class. 10/8/2020 - We are currently in Class -13A.

Jtoh difficulties class and call it a class 10 difficulty tower since this class does not rely on floating-point limit size errors Welcome to class 3 where the soul-crushing difficulties of JToH reside here including the ones from PoM. 5-310. They will not be forgotten. For example, one of the obstacles can Easiest class 8 difficulty [] Desmos is the easiest difficulty in class 8, it is a difficulty in the style of pre-2022 era of JJT. idk bro These difficulties are all sub difficulties of The Final Difficulty. 2 Continueing On; 2 Class 1002 | •_• Why?. Class 5 is the point where TAS begins to struggle. Class RB: Broke a rule. Class Standard: Closed. It includes the canon difficulties and classes to group the difficulties that are in a similar difficulty range together, which goes from easiest to hardest in order, with the easier Not to be confused with Difficulty. Legendary Difficulty Mythical Difficulty Primordial Difficulty Unclassified Ethereal Event Normal Difficulties are casual difficulties on Class -171B; Difficulty Image Difficulty Name Difficulty Type Difficulty Rating The Finale: Forever RUNKSHART: Normal -10^^^^^A-Lock 3^ The Final JWTTE Difficulty: PRIME -81246289748374887^^^A0^^^^TooLarge The D. So This Difficulty Chart Is Classes -3 To 30. Recommended Speed for Low Class 9: 45 (225 jump power GCoPJD is canceled, a manager of the group told me - TotallyNotAMeme00 The Great Citadel of Possible JJT Difficulties (GCoPJD) is a Peak Insane Great Citadel. In difficulties like these, there may be catches that prevent the player from accessing the difficulty; for example, there may catches stating that the player must complete Welcome to JToH’s Above Impossible Wiki!(Revamped) previous difficulty chart: w:c:too-too-too-hard:Difficulty Chart This wiki contains class 151-257 (purely impossible link. 2. As you can see, this is WIP. You can go further This is the current difficulty chart NO MAKING HARDER THINGS then THE Final True Insane Finale Final Most Absolute True Final Difficulty NO VANDAL imposibolo make difficulty You cant lol Elite killjoy == Class 201 N/A N/A N/A N/A N/A B U R N I N H E C C N/A N/A N/A N/A N/A N/A N/A N/A N/A Class 100: Haha yes. epic - 50x50. ) Overall organization. This difficulty solely represents what is theoretically impossible. There might be other, and better games. These difficulties are pretty hard and you can't really beat them. Difficulties with a strikethrough have been removed or scrapped from JToAH, the reason why will be provided in the Notes. Being Class 4, this difficulty is extremely impossible and should not be attempted. All content here is fanmade. Class -1 [] File: But this chart is only the start of the infinitely extended difficulty chart. Obstacles in this difficulty level are similar to those in Medium, but slightly more abundant. There was a difficulty with the same name that was in Class 8, but it got deleted during the Page Armageddon . Class 1: Add categories. Jumps in this class have almost never been verified. youtube. TooEasy's name references how it is one of the easiest difficulties. It goes from instant winning to the building limit. While applicable to any and all forms of obbies, are mainly used for purist obbies that don't adhere to one specific Feel free to add yourself to the user chain (mid-peak Class 22) or request the creator/owner to add you themself! hi. This difficulty is the Difficultypedia is a Class 20 difficulty, where I put in literally whatever obstacle is hard and try and see if that works with this difficulty. It is a part of the Gar Chain, made obvious by the fact that there is "Gar" in front of the difficulties name. Monstrous simply represents difficulty beyond the limit of Malicious, anything labeled as "Beyond Malicious" would === Extras: === Beyond DBS is at Class 98 in the 118 classes spectrum or in the 100 classes spectrum Baseline Class 97. I won't include pictures, but will include links. I think lots of these difficulties are out of place (The First Difficulty, Ungoogleplexiantheninfinity, etc. It YataDev, Sanjay2133 and Oh Noez! Oh Noez! - Owners of the wiki. Unfortunately, there two versions are almost unplayable by the massive amount of parts. Each image has its original name, as well as its original class number. normal - 30x30. It's a pretty boring name, but it's pretty popular among other wikis related to difficulties so we felt it was a good Class Negative houses difficulties that could be beaten instantaneously without doing anything whatsoever. - Artem (updated and IMPORTANT:This video was inspired fully by https://www. The Human Limit, hence it's name, is the absolute peak of human capability in-terms of True Ease is a Class Negative difficulty. Residing in the middle of Class 16, THE BORDERLINE is a fabled difficulty placed in-between the galactic Omnipresent and the perplexing Cryptic. s: no subs please, subs are small increases in difficulties too small to be considered steps/changes, so all subs are converted into actual difficulties. The JToH chart starts in the middle of This is a list of every class 2 difficulty in the wiki. Welcome to my extended difficulty chart, which will contain more difficulties than the main JJT Difficulty Chart. Onerous is the final difficulty of Class 1, surpassing Hard (or Easeful), yet preceding Difficult (or Strenuous (Sub Difficulty)). Due to this, it is considered unlosable, and, even moreso, inconceivably easy. Hardest Class 14 Difficulty [] Eshinion is the hardest Class 14 difficulty. It was the first legendary difficulty to be created, and the fourth legendary in terms of order on the difficulty chart. The floors progressively get harder throughout to the point where they become exceedingly difficult. Add ALL your difficulties! 10/10/2020 - minor news: obelisk of exponentially easy difficulty chart is now changed to a great citadel 0_0; Joyful is a Class 1 difficulty created for the JET Chain. The Middleline. ) Balloony This class features many difficulties from the eras of JJT. Easiest class 1 difficulty [] N/A is the first class 24 difficulty, it features obstacles that are barely incomprehensible. Hardest class 10 difficulty [] TooPrecise is a sub-difficulty of the legendary MegaDeath. Peaceful is a Low Class 1 difficulty represented with a light greyish purple color making up a smile with a brighter shade. NO LEGENDARY OR Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. METAPHYSICAL (class 8002) predicting the weather (class 10,000) String Theory (class 10^100, 1% accurate class UBTEL) The True Meaning (old, 50% accurate class UBTEL) The Second Sequence (100% Omega, a well known class 5 difficulty. That explains why. Class 0: Edit well-known pages. That's all I really have to say, lol. Welcome to JPIDF's Chart! This chart includes classes 257. It's icon is yellow but the sides have darker yellow wavy lines. Sometimes since it's so fast, it may even lag your game or kick you out; you already skipped this difficulty. Unimpossible - Being the complete opposite of impossibilty, this difficulty is, of course, transcendingally easy. png The Crystal Core is a class 8 difficulty, and specifically, a fabled difficulty. This difficulty succeeds Broken and is harder than it. 1. 00+) (Non-Canon) A solely non-canon difficulty, hence the border around the outside. Don't Make Any Classes Beyond The Range Of -36 To 0. Put your difficulties in Difficulties are the main way of 'ranking' how hard an obstacle or tower is on the JToH difficulty chart. 1 GAR GAR GAR GAR CHAIN; 1. The Difficulty Enthusiast - Owner of the Simplified Chart, and the newest former owner. Obstacles in this difficulty only requires a single in-game action to complete. Welcome! If you are reading this while you are playing a full difficulty chart, Then you are now way past this difficulty. There are currently 11 (14 if you count the Joke Difficulties as actual ones) difficulties in-game. (Both are unofficial and not allowed on the actual JJT chart. Monstrous is a Class 5 difficulty that succeeds Malicious. (same rule as JToH Joke Towers Wiki) Legendary difficulties is 60x60 size. The Limit (Finale) Class 298 | Placeholder [] Difficulty That Makes Class 298's Existance True; Prestige Nil; Class 299 | The Limit. Basically, it's easy as hell. p. Difficulties on the lower end of Class Negative are the easiest ever made on JJT, as they are beaten infinite times per second. There are many types of difficulties such as sub difficulties, psuedo difficulties, or even devilish difficulties. All of the Death Chain difficulties can be found below, or in the "All Items" sector. 1. This is so that we have an indicator. i cant TooEasy is a Class 1 difficulty that is harder than Tutorial and easier than Peaceful. Also, please add effort to your god darn difficulties. Rating Range: ∞ Difficulties: 1 Sub-Difficulties: 5 Total: 6 Class 22; Difficulty Image Difficulty Name Difficulty Type Difficulty Rating Difficulties in This difficulty was originally made by Touchgrass210779. The difficulty for a The First Difficulty. Not Even A Tower in its abbreviated form is NEaT, which is also a word that means "done with or demonstrating skill or efficiency," although you don't really need to use all of your skill Template:Important Page Template:Ungraspably Large Page The GREAT Difficulty Chart Container is simply a stronghold for every decal for every difficulty in this wiki. This has had 3 subs in its time, 2 of them deleted, the other moved to the first Difficult sub difficulty. These are IRL-Calmness, Transformiced and Strenuous. KM stands for Kol Metris and it's this elaborate scoring method thing where TFirD is -4000 and TFinD is 4000. 1 Class 1001: THE VOID BECKONS YOU CLOSER. (DC: DE) (You can see the deleted difficulties names in Literally ALL Removed Note: Expand the article, otherwise the history section is broken. It is a difficulty made by That Guy. Expect more disappearing and transparent platforms, as well as conveyors in towers of this difficulty. Note that some difficulty definitions are modified so this purpose can be fulfilled. This is a collection of difficulties from many different wikis I've found. Hardest class 11 difficulty [] ImpossibIe is the hardest class 11 difficulty. It provides a simple and easy way to collect decals, for example, say your new Great Citadel or Difficulty RPG. The easiness of this difficulty is unable to be properly expressed within text, and any definition listed is never a true summary of how easy a difficulty is. Follow FANDOM ToS. 1 Continuing on Gar-Gar-Gar-Gar Chain (I gonna call it Gar-Gar-Gar-Gar-Gar) - Mega's cool items; 2. It is a difficulty between Automatic and Press a Key (or Placid). Added classes 1-25. The Great World of Difficulties is the first world in The Journey For Difficulties, and focuses on all the difficulties and classes on the JJT wiki. The builders that helped create this are Mystic. However, Sanjay2133 revamped it now. However, the spectrum is still incomplete with even these three, incomprehensibly large spaces between them. The next difficulty after that is Theoretical. Also the classes are measures in JJT scale (except The First Difficulty) GCoCIaND'S Post-TFD chain/classes Maybe a Portals JTTTE Chart JTTE Chart JWTE Chart JTE Chart (placeholder) ToDC JToH Current ToDC:C GCoDC Full JToH PTTT2 CoID JJT Chart - At around high class 14, you can’t even accurately build the difficulties anymore, not like you would anyway. Class Negative will not be added since it would be a waste of time building. Welcome to JToH’s Above Impossible Wiki! (Revamped) previous difficulty chart: w:c:too This wiki is about difficulties above class 7973, meaning that not even the god of obbies can complete even the first difficulty here. It contains a property that ignores all logic, paradoxes, facts and statements at a "level" that can't be described due to it GUYS, ALL OF THE DIFFICULTIES HAVE BEEN DONE (You can add some more but dont add any 49 & 50 sub difficulties or difficultiesrule all this difficulties needs to be harder than TFD (the final Jtoh difficulties of class 26-50 Wiki This page is for the images of deleted difficulties. High quality only. Put your difficulties in Hi. It was added to the JJT wiki « Hard | Tricky | Difficult » Tricky, a Mid Class 2 difficulty, stands as a unique challenge positioned between Hard and Difficult. TasmanianRex - Helping a lot with the wiki, making the main page as good as possible, and making the But even though difficulties of this class aren't that difficult to many JToH players, a majority of Roblox users (~85%) are incapable of beating even an obstacle of this class. If possible, ONLY read this page on PC. Before Oh, hey! Welcome to the official chart for JJT's Below Negative wiki. (It was originally going to be black with SCP-087 face and XD on it, which I think is more nightmare fuel. It is the fourth hardest difficulty of the Universal Difficulty Chart. Happy reading, but also dying. M/A. This is a list of all class 6 difficulties. Yes, I know I'm narrating, but, please cope with my bad grammar and my alter ego writing (that will be sanjay If you cant find a difficulty, press ctrl+f and type it in. Also there will be Unverified The normal difficulties you are familiar with, including the JToH difficulties. Each phase of obstacles has two variants, the common obstacles that The JToH's Joke Tower difficulty chart is the baseline of TDUT. : $-1. 5 | Unreal [] The Difficulty This difficulty was the first non-JToH difficulty in Class 3 (not sub-difficulty) It was located in the middle of High Class 3, more specifically in-between nil and eRRoR . If anything is misplaced on your POV, please let me know. This difficulty chart contains classes from Class Absolute Negative, to Class Negative. (Most notably: D-I-E, S U C C, Firm, Likeable See here Factorial (Dependent) Construct Randomize (Dependent) Nothingness TooSpin Puzzling ⠀(Empty) Die (Classes -1 to 24) Walking (Classes 0 to 9) Luck (Classes -1~8, 9~25) √ (Classes 0 to 24) Trading (Classes 0 to Middle 12) Ballwalk (Classes 3 to 24) The Difficulty Rush Greekaos Time Travel (Depends on the Time Your in, or Time Travel in. 1: Added some difficulties not previously added here in TGDDCC. Before contributing, please look at the wiki's Rules, as well as the Manual of Style and the Difficulty Rules real importnatn!1!! Main Page Official Chart Main Alternate Chart (You are here) Extended Alternate Difficulty Chart Beyond Alternate Chart Deleted Difficulties The First Difficulty - New, Old, Older, Original The Lower Gap - Current, Old Welcome to the Difficulty Chart! note : be more creative , there’s only 81 difficuties. This page uses float images. These are very hard, only pros JToH's Joke Towers Wiki. 30px = Normal Difficulty 40px = Fabled 50px = Legendary 75px = Semi-Legendary/Half Legendary 100px = Super Legendary 125px = Mythical 150px = Omega Legendary 200px = Difficulty Chart Finale 200px = Omega Mythical 200px = Primoridal 50px = Primoridal Sub 250px = Ultimate 300px = Divine Only Skip is a High Class Negative difficulty that functions almost the same as Instant Win but way quicker. The Upper Gap is the primordial difficulty that approaches the final difficulty from The Middleline, and The Lower Gap is the primordial The Human Limit (THL), originally known as Zilch, is an official sub-difficulty in Class 3 or in Alternate Difficulty Chart standards, it is a Peak-Class 3 sub-difficulty, located in-between Anguish & nil. Categories Categories: Add category; The difficulty range for the towers of JToH caps at mid-high Class 3 or Peak Catastrophic, the only few Mid-High Class 3 towers in JToH include Tower of Generation Failure, Tower of Elongated Runs, Tower of Champions Road and Tower of Cruel Punishment, the hardest canon tower in JToH. Class 0: Electric Bungaloo Haha get rekt Class -100: Welcome to the Legacified Difficulty Chart! It starts off easy, but is soon impossible! This is a modified version of the chart, where some of the deleted difficulties on the modern chart are brought back and revamped while some current difficulties are added! I hope you enjoy! Treat the difficulty descriptions as if it is only appropriate in JJT:L. Hi. It became initially well-known when it was used as a placeholder difficulty for the monthly tower Tower of Is Steeple Crossing Required? but has also been used for Tower of Each difficulty has a type that describes how special this difficulty is or what it is. The Difficulty Chart Is Only For Difficulties In That Range, So I Don't Want To See Difficulties Easier Than The First This is the homepage for every difficulty chart in this wiki. Class 2: Made a tower/difficulty. Anything is possible in class 9, we even have a JToH YouTuber as a class 9 difficulty. 3 Ţ̴̫ This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. In the end though, it is infinitely difficult. Sometimes, you don't even need to enter the portal to win, since it's that This is the obstacle difficulties page, this has the obstacles for each JToH difficulty from JToH and JHT difficulties ranging from Effortless to RoorXD, where the JToH obstacles will range from Possible to Humanly Possible to Borderline Impossible. Don't Vandalize. P. This difficulty is absurdly easy, as it simply revolves around entering the portal and winning. That’s how hard it gets. As it maintains its position as one of the somewhat demanding difficulties within Class 2, it is recommended to tackle towers in this category only after mastering all towers at and below the Hard difficulty level. Enyara's Difficulty Button Simulator V2 (Shortened: EnDBSV2) is a Also there is A Difficulty Here But That's Not a Difficulty Thats A Badass Obstacle Vanguards room; Class 149 [] Bruh IDKIDKREBIRTH; The borderline difficulty TripleRebirth; Truest After; DIE AND GO BACK TO CLASS -1; Decry Hell; Demolishing; Gar - The True eternal death; Nigh TripleRebirth; The Weirdline; Deathodeath; The Ultimate Decay Vigorous is the last difficulty on the main jjt chart; For JJT, we have TFinD which is class 32 but that's still easy; There are many fanmade wikis like JTH, JTTH and more; The hardest class I know of that's still a real class is class 8001, and it Gingerbread is a miscellaneous difficulty and the placeholder difficulty of JToH. Somewhere On Just Air, Perha- Okay, You Know What? Forget It! *Calmly Inhales And Exhales* Back To What I Was Saying. Class 4 is the entry point for the humanly impossible, towers now require TAS to beat. It also has the previous difficulty of the deleted difficulty when possible. There are only 9 valid difficulty types on the wiki. Please help this was a bad idea JToH's Infinity Easy (class -??? to class -101) (complete) JToH's Too Too Easy (class Not to be confused with these articles. 2 Class 1002 Continuing; 2. There will be more complicated obstacles [this is the old difficulty chart, go to revamp] Click on this to go to the revamp. Put effort into your pages. Not Even The Birth Difficulty; Zone -18 (Class -999) [] Infinity-Untranscended-THE TRUE FINAL DIFFICULTY IN THE INFINITYVERSE; Zone 0 / Class -101 / The Beginning of JToH Too Too Easy [] The Omega Zeroth Ultra First Impossible Difficulty; Here's it's difficulty chart. Based From TGDCA from JJT, and JAI. Lets begin! No Low What is Onerous?. This is one of the easiest difficulties ever if anything exists in any universe, omniverse, and, every possible dimension, even if it's an atom in a single universe, everything wins, including everything Penultimate is a difficulty in JToH's Joke Towers that is represented by a depiction of the 8th Hindu chakra, also known as the soul star chakra. This class features the miscellaneous difficulties. & When All Difficulty's Are Completed In All Classes, This Will Probably Be The Longest Difficulty Chart Of All Time There Are 4 Extras To Difficulty's A Regular Difficulty Is A NORMAL A More Intense Difficulty Is A EPIC A Very Good Or Terrifying Difficulty Is A LEGENDARY And A Difficulty That's Very Relentless is a Class 2 Finale difficulty that is in between Remorseless and Insane. This is a « Ultimaniac | Supreme | Phi » Supreme is a Class 6 Legendary difficulty [Simplified Difficulty Chart Class D]. Due to it's placement, this difficulty is borderline impossible, and should only be attempted by the most elite of obbyists, however, individual Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! In the hardest classes, difficulties can destroy things like the galaxy or even the omniverse. It's the final difficulty of High Class 1 and has a rating of -4. YOU NEED TO BE AT LEAST 10 YEARS OLD, GODDAMNIT! No empty pages. jpg Missing (92) File:Stardark. This is the first difficulty of the Incoherently Impossible difficulty series. Obstacles in this difficulty will never be understood or created, let alone beaten. Traps and falling platforms are now often hidden, especially in older towers. Class 3: Made a useful edit with Welcome to the Legacified Difficulty Chart! It starts off easy, but is soon impossible! This is a modified version of the chart, where some of the deleted difficulties on the modern chart are brought back and revamped while some current difficulties are added! I hope you enjoy! Treat the difficulty descriptions as if it is only appropriate in JJT:L. TasmainianRex personally allowed the creator to put it at the end of class 11. You are not allowed to make difficulties in Class -101 to Class -95. But the first difficulty is literally the wall. (Link) The First Difficulty is the absolute beginning of your journey and the easiest of all difficulties. Towers of this difficulty level include more complex and difficult jumps such This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. Class P: Obtained a passport. In the middle is a white This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. Difficult, previously known as Very Hard, is a difficulty in JToH that is represented with a vermillion/bright red parallelogram. This page is the Difficulty Chart. Unlike class 0, you will lose a couple of times within class 1. For example, a comparison of this to Effortless is This is a chart for different difficulty charts. The ones that cannot fit into the normal boundaries of the difficulty chart. Difficulties are the main way of ranking how difficult a Towers|Tower will be for the player in JBG. Class 58. Not only does this chart cover the exact same ground as the SDC does, but it also maps out extended parts, mapped all the way to TFinD. Do not add the same difficulty twice. Easiest Class 14 Difficulty [] Enigmatic is the easiest Class 14 difficulty. Any tower designed to be humanly-impossible or just beyond this, will be placed in nil or above. It's like those Geometry Dash face-difficulties or Flood Escape level rankings, and technically tier lists too! Since we spun off from JToH with inspiration from JTE/JET which spun from JJT which spun from JHT which spun Nullfying is a Low Class 4 Difficulty residing inbetween DEATH and HELL, being easier than everything after it including itself. The 3 primordial difficulties we have always known about. It is truly the end of the chart for you. Most decals put in place for Class Negative-Class 15, as well as unclassified. Hardest Class 8 difficulty (Modern chart) [] Conquerous is a difficulty that requires extreme precision to beat, See the new & revamped one here! [WIP] NOTE: Please do not add any more difficulties in classes -36 to -25, unless the difficulty is of relatively high quality. All difficulties El Vacio is the spanish for THE VOID. It is the second one, harder than Eccentric. Main Page Official Chart (You are here) Main Alternate Chart Extended Alternate Difficulty Chart Beyond Alternate Chart Deleted Difficulties The Official Difficulty Decal Container is simply a stronghold for every decal for every official difficulty in this wiki. JJT Difficulty Chart Obby (JJTDCO) is a Difficulty Chart Obby consisting JJT difficulties that form The classes range from Class Negative (extremely easy difficulties) to Class 8 (impossible but still buildable difficulties). Negativity - A difficulty so easy that words can't even explain the sheer effortlessness this is. The obstacles here are the last to have a normal difficulty curve, as the gaps between soul-crushing difficulties up to Supreme will Easiest class 11 difficulty [] Agony is the easiest class 11 difficulty. This difficulty is well known for having the Citadel of Void. Same Rules, No stuff Inappropriate, Racism or Swears Also if you want the chart before it, go here if you want the main chart without custom difficulties go here (there is still some custom but you need permission to add it) a a a Truest Human Posibilities łaniF Aleph-Noll Waide Alefh!!! hi bujdet ahhlefph!!!!! Aleph-Dot Epslion-Dot Negativity is the 3rd difficulty of the Main Difficulty Chart, situated within Baseline Class Negative. It is also the final difficulty before you enter the high range of class 3. Difficulties: 2 Gingerbread (?) Used for any unknown or simply unlisted placement. Read the rules. You can go further Ok this second chart i ceated is based from TGDCA in JJT wiki. [] Although it may have been reserved for "THE END" It isn't really the end. NOTE: THIS IS VERY W. To beat this difficulty you must need skills that no human has. From ancient competitors for the sacred The Final Difficulty throne. On High Class 3 are the non-canon towers in JToH which are Difficulty chart of JJT's difficulty is planned to be Pinnacle. This is the Note: This difficulty chart is unofficial and shouldn’t be deleted. This is also where over-used popular obstacles start to appear like Effortful is a Class 20 transcendentally impossible difficulty. For the Towers, go to Class 5 Towers. Towers ~ Rebirth Both difficulties are very well known, and MegaDeath is one of the first legendary difficulties. png Theoretical (91) (F) File:Missing. Many, MANY of the rings in this world are impossible, even for TAS, meaning you won't likely get far into this world, as the impossible difficulties start coming in as early as Ring 4! If you somehow manage to beat one of the impossible towers in Difficulty Information → THE BORDERLINE. Tiers are a difficulty system used for general obbies. It is currently 18/17 classes ahead of difficulty fling. Finished formatting! Version 1. This is the antipode of The Last Difficulty, I guess. This page was started by Unrelatedincident, and many others have helped put decals on. This difficulty is also the beginning of the XD Chain, a 10 difficulty long chain spanning MegaDeath is the well known difficulty of JJT that concludes Class 7 in the Main Difficulty Chart. AAAA RUN FROM VSVO- Game is in early access, therefore it is not finished AT ALL and isn't anywhere close to being finished, we are trying to update the game frequently and add many features to improve the experience and quality of it. Welcome to the Alternate Difficulty Chart! This is a list of every difficulty in the Difficulty Chart but also unofficial and uncanon difficulties on the JToH's Joke Towers (JJT) Wiki. This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. To help conquering the problem of impossibility, players are given various boost items during their sessions to make This Is The First Difficulty Chart, With Difficulty's From Class StArT To -4. The charts are ranked where their hardest difficulty lies. This is one of the easiest difficulties ever if anything exists in any universe, omniverse, and, every possible dimension, even if it's an atom in a single universe, everything wins, including everything in every different dimension. This difficulty is humanly impossible, meaning that only TAS can do it, humans cannot. I. This difficulty yupMusic used:Intro: Wii Shop Channel Main Theme (HQ)Class Negative: Flood Escape 2 OST - FallenClass 0: Green Greens - Kirby Super Star UltraClass 1: Pilotr Vigorous is the final difficulty of Peak Class 12 and the conclusion of it. Neat is the first Class 1 sub-difficulty that is a sub-difficulty of the JToH difficulty, Easy, which in this case, Neat represents the mini tower located in JToH's Ring One, which is named Not Even A Tower. ) Class A: Autoconfirmed. Multiple difficulty updates. The rest of the obstacles in Joyful are similar to Automatic. Before contributing, please look at the wiki's Rules, as well as the Manual of Style and the Difficulty Rules if you’re planning on making an unofficial difficulty. The logo doesn't show any purpose of the game being heavenly good. It provides a simple and easy way to collect decals, for example, say your new Great Citadel. This list is similar to the Difficulty Chart, but with having unofficial and uncanon difficulties on the JToH's Joke Towers (JJT) Wiki. Ferdinandloveslegos and YourNuglyguy - For shaping the wiki to be like this. Almost all Difficulty Chart obby players and all JToH obbyists would find this Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. At this difficulty level, the obstacles will be more demanding and arduous that can be adequately as hard as Intense. Stan Jtoh's Way Too Too Easy Wiki is a FANDOM Lifestyle Community. The Revamp and Original versions have frames which are absolutely massive. The Final Difficulty, hence its name, is the absolute finale of the Difficulty Chart, and all other difficulties. The name of this difficulty is a synonym to the word "Industrious", which was intended to be this difficulty's name at first. (We put in some difficulties that were added. Every Death Chain Difficulty [] GigaDeath (Class 10) TeraDeath (Class 10) PentaDeath (Class 10) PETADeath (Class 10) ExaDeath (Class 10) Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. You will have to practice longer and longer jumps. Hindrances in this difficulty are usually elementary, and should be accomplished easily by everyone. legendary - 100x100. All there is here are elite difficulties and barely verified difficulties or what people normally call borderline impossible. hope you understand and give us possible feedback. cat Cute Kitty on Lavender BG unclassified difficulties are when the order doesnt matter Cipher - Unavaible - Eternal Letters - Visitilizer - Secret ( no peeeking - Rebirth RoorXD - Fake - 5th Dimension - Extreme Variation - Here Aleph tyler - Walk a Tightrope - Here Rickroll - Here Falling - Here Unsafely Painful - Here Extremely Hello! That link right there sends you to JJT, the main basis of Ultimate JToH's Joke Towers, or unless you like to type, Ultimate Juke's Towers of Hell's Joke Towers, that is a long name right there. There is a whole gallery below if you want to check them out. It is associated with obstacles impossible even with TAS as a result of its precise complexity and unimaginable tasks the obbyist face. Anything extra in this class is equivalent to TFinD. It's a very simple and easy humanly possible difficulty that almost any player can beat. Difficulties from this point on will require infeasible strategy and GODLY RNG to even attempt, let alone beat. RoorXD (19. Difficulties are the main way of ranking how challenging a Tower will be for the player in JToH. Just don't put post-TFinD on this wiki Not to be confused with these articles. I think lots of these difficulties are out of place (The First Difficulty, To even enter a Class 16 difficulty would be a grand achievement. Also helps for counting difficulties. This page is the Difficulty Chart Finally Revived! The concept of this wiki is to expand onto JJT, it immediately starts off with new classes and the new "first" difficulty, The Start. It was deleted once but revived by its author after he regained motivation. Gar-Difficult is a Middle Class 3 sub difficulty of Catastrophic as seen on the Alternate Difficulty Chart. This is the last automated Excavation Chain difficulty. This page is 1 OFFICIAL DIFFICULTY CHART. you make a difficulty put it on the chart. 01. Any difficulties beyond Template:Difficulty Remorseless are considered "Soul Crushing". The Final Difficulty. Unclassified Difficulties [] True Infinity; Double Unrebirth Tari; Ascend Neat; Triple Unrebirth Saiko; Graved Difficulties []. Hardest class 4 Difficulty [] HELL is a difficulty that The Limit of all difficulties (class 293) [] This is Reserved for The Limit Yottaversing The Barrelplex. The Final Difficulty (A0) The Start (A1) Adapt (A2) Gar-TARTARUS (A3) Meta-Nil Nerdle (A100) The Endless Nightmare (A1,000) The Ultimate Ultra Finally Revived! The Difficulty Chart Is In Previous and Next of JJT All Areas Welcome to JToH’s Seriously Too Hard wiki! This wiki is about difficulties above class 7973, meaning that not even the god of obbies can complete even the first difficulty here. To view the history of this difficulty, view Juke’s Towers of Hell (formerly Jupiter's Towers of Hell) is a Roblox obby game currently owned by Jukecallaa. It's so easy that you could even comprehend "Why does this exist?" Well, this is a fan-made wiki for JJT. They still include A GIF of every difficulty with the updated Horrific and Unreal colors. and Ultimate is a Class 5 difficulty that succeeds Horrendous. Joyful USED to contain really slow and boring conveyers as well to The Comparison of Difficulty Charts. As you probably thought, this Save File is a difficulty that is designed to be a break for the player, its obstacles are significant nerfs of the difficulty after it, making this one of the more forgiving difficulties. Easiest Class in here should be Class -101, and Last class here should be Class -36. Then the JJT obstacles will range from Borderline Impossible to Humanly Impossible to TAS Impossible. It was the first sub-difficulty that got fabled or lengendary status, second being Nightmare as the next fabled. It's a pretty boring name, but it's pretty popular among This class is also the start of transcendental impossibility, which means that difficulties in this class are defined to go beyond all forms of every concept. Challenging, previously known as Super Hard, is a difficulty in JToH that is represented with a maroon/dark red pentagon. However, PLEASE focus on towers. Obstacles in these towers are extremely Not to be confused with Challenges, one of the features of the game. Difficulties with an Underline appear in Obelisk of Jet's Difficulty Chart:Obby Creator Edition. It is the third hardest difficulty of the Universal Difficulty Chart. Welcome to the wiki! Here's the difficulty chart. Classes -24 to -11 still have open slots. It is also the fourth and the hardest soul-crushing difficulty as well as the game’s hardest canon difficulty. Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches Catastrophic, originally called Never Again, Unreal, and Death, is a Soul Crushing difficulty in JToH that is represented with a white 6-pointed star. size. ) We also have an extended portion for classes 20-32ish. Please remove some non-created yet pages or all if you want. In many famous Difficulty Charts, like OoEDA , it has been well associated with fast-moving instant kill spinners, tight lodges, moon wallhops, and all the Eccentric is a High Class 3 in between Catastrophic and Horrific that represents the high range of Catastrophic to the borderline between Catastrophic and Horrific . Go to Class 6 Towers for the Towers. Difficulties in Bold are not part of the official JJT Difficulty Chart. The only classes currently in the game are the following: The First Difficulty Negativity Cash The Lower Gap Unimpossible Friendliness True Enyara's Difficulty Button Simulator (This page) is NOT planned for mobile. No vandalizing. Go to Class 20 Towers if you are looking for towers. The difficulty is designed to be difficult and hard to follow, as sometimes the confusing mechanics and unknown paths can make it hard to The Lower Gap - A spectrum of difficulties, starting from here and all the way to Class 10. Introduction Hello, Template:USERNAME!Welcome to the Main Difficulty Chart!. Jetcatz1093theRobloxian (Creator lol) None as of current. The First Difficulty Classes are ranges of difficulties that extend from the previous class, or start from being infinitely easy. This difficulty is often called the gateway to Class 2 for obvious This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. You also must complete insanely difficult jumps, and tight areas that you must climb out of. Class N: New user (Start Here. These difficulties are separated in to groups called "classes" that range from -1 to 30 (on this wiki). It's easier than Playful (its sub-difficulty) and Magnificent, but harder than TooEasy. The icon of this difficulty is used for the official JJT staff server. Add whatever difficulties anywhere you want. ) Formula for class types This is an extension of the previously coveted simplified difficulty chart. Currently it is somewhere around Treacherous. 25TTg Class 23: This one is different than the GCoCIaND has many custom difficulties, especially at Class 1 to 3, it replaced the majorly of jtoh difficulties to custom ones. Supreme represents the unknown limit of difficulty; as there is no telling as to This is a list of every class 20 difficulty. (the id is 4324186127#3, was it THAT ᴇʟᴅʀɪᴛᴄʜ is a difficulty before Monstrous, but succeeding the difficulty Mischievous. Ultimate represents the assumed limit of difficulty, meaning it consists of the hardest jumps that we believe to be Class 22: This Class consists of one of those Grow And Raise type of games where you feed a Difficulty food that drops from trees to grow the difficulty into higher ones. This difficulty also only has one sub difficulty: Do Something. Any difficulties beyond Remorseless are called "Soul Crushing". NO vandalism! This is the original wiki! Contribute to this wiki (in a good way) as much as you can! If this page is Difficulty Chart is REALLY LARGE, meaning it is 25,000 to 100,000 bytes large, low-end devices will have a lot of lag, so do not make large edits. Class 16 [] File:TheCoolerTheoretical. 10/8/2020 - We are currently in Class -13A. Difficulties may only appear in this chart with the approval of YataDev or The Difficulty Enthusiast, and a new difficulty appearing here is uncommon. Intermediate is a Low Class 2 difficulty, residing after Medium, but preceding Hard, the final JToH difficulty of Low Class 2. Note: if this is updates, DGW is updated. Hardest class 1 difficulty [] DEADLY TUBULAR DEATH is the end Difficulty Chart - Jtoh's JokeR Towers Wiki 3 This is a chart beyond JJT's Seriously Too Hard Wiki. It is generally used as the last difficulty in a lot of difficulty chart towers. Class 26 [] The Barrier (201) (L) Warmup (202) Beyond Difficulty Chart (203) Meta-TooHard (204) Rebirth Easy (205) Dilly Impossible. The main difficulty for THE BORDERLINE is also its predecessor, Hello person, and welcome to the JToH's Joke Towers Wiki, <INSERT USERNAME HERE>! This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. note: these difficulties are placed in the order the creator of the difficulty decided, not me. This difficulty is even below bottom The Lower Gap and anything in between. The concept of this wiki is to expand onto JJT, it immediately starts off with new classes and the new "first" difficulty, The Start. I'm too lazy to give the id so just search up "DCOJ" on Obby Creator. No adding difficulties before The True Beginning REMEMBER, SOME CLASSES ARE LOCKED! Low - This is free or low, meaning you can put it in but have decent sense. Class 4 was later unlocked and grew with difficulties until the DC lock. Even if you had the best TAS in the world, you would only have a very slim chance of beating a class 5 obstacle. If built, it is obviously impossible and would have a 500x500 frame, as it is a former legendary difficulty. ) go to here If you see link is broken :w:c:jtohs-purely-impossible-difficulties:JTOH’s Purely impossible difficulty chart (and this is biggest difficulty chart) (someone make pages for the difficulties) Prestige Chain The Limit of all difficulties (class 293) [] This is Reserved for The Limit Yottaversing The Barrelplex. Win messages for towers that are Catastrophic or a higher difficulty have a different font. Obstacles at this difficulty level require more precision and skill than the previous three difficulty levels. This page is mainly This class is the finale of JToH’s Joke Towers, and serves as a transition point to the classes of this wiki. Class 2 is where you can call yourself a professional obbyist. Anyways, about this difficulty. It is also the only chain difficulty of Class 0; This difficulty was created in a bit over 40 minutes. At this point, difficulties become so hard that TAS would be difficult to perform in these difficulties. It is represented by an weird-looking gingerbread man and uses the color brown for the difficulty chart and win messages. The ones that cannot fit into the normal Finally Revived! The Difficulty Chart Is In Previous and Next of JJT All Areas Welcome to JToH’s Seriously Too Hard wiki! This wiki is about difficulties above class 7973, meaning that not even the god of obbies can complete even the first difficulty here. Towers in this difficulty can escalate to 8-15 minutes to complete assuming if the player beat several towers on Medium What is '-'? [] '-' Is the 1st high class 26 difficulty. Now you have to start jumping here, and complete basic obstacles along your Welcome to the DIFFICULTY R chart! [] RULES FOR ALL THE DIFFICULTIES [] No vandalism, griefing or flooding pages with blanks; Put (Sub Difficulty) next to sub difficulties. This is a list of all class 5 difficulties. This means you only have two more challenges left: Detrimental and Champion's Road. . This difficulty should be attempted after Remorseless, Psycho and Harsh because it is the second-last of the normal difficulties, and the introduction to Class 3. ) As for Hard is a difficulty in JToH that is represented with an orange square. In class 2, the easiness is long gone. You have to take permission from Fakealizer (owner of this wiki) to put The Cursed Difficulty (or TCD for short) is the final Class 23 difficulty, and is the end of comprehension. Bob (the first difficulty) This is not class 8002, this is basically class infinite. Difficulties This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. Even if you find a way to be in a separate True Ease is a Class Negative difficulty. To modern difficulties that just want a place in the ever-growing chart. Creator(-ish)'s note: Things on other wikis are allowed to surpass TFinD. This difficulty chart has two more classes: Class -3 and Class -2. For the Towers, go to Class 2 Towers. Mid Welcome to class 3 where the soul-crushing difficulties of JToH reside here including the ones from PoM. Comparing TFD to this is like comparing Inverse Fractality to Morm knows. Before contributing, please look at the wiki's Rules, as well as the Manual of Style and the Difficulty Rules if you’re planning on making an This is a fanmade wiki which branches off of the JToH wiki, and none of this stuff is actually canon to JToH. If you somehow DO beat this, we all know you're lying. Welcome to the Difficulty Chart of JToH's Too Hard, where we cover every difficulty harder than The Final Difficulty, for about 15 classes! Feel free to contribute to this page, but follow the rules. exe (207) Welcome to Jtoh's Too Easy Wiki, it is where you have difficulty towers before automatic, or automatic, Basically anything at automatic or below, is this wiki. In it, you climb obbies (known as towers in this game) that range in difficulty from laughably easy to insanely hard in order to The (revamped) eJToH difficulty chart is finally here! But first: Questions! Difficulties are the mechanic used to rank how hard certain types of towers are. Unfortunately, a lot of users write types such as "Horror" "Painful" or something, while they are not real types. Easiest class 4 Difficulty [] Nil is the easiest class 4 difficulty. Due to this, it is moderately difficult for average Robloxians, but should be easy for difficulty chart obbyists and JToH obbyists. If nothing exists, everything wins, even things in every dimension. 34QnVt = x16. Class 1 difficulties are challenges that the average Roblox player is able to complete, they range from super easy to requiring guidance. The original icon resembles an SMG4 poorly edited picture that was made creepier. Anyways, this is very The following Difficulties are a part of Jet's Towers of Absolute Hell's difficulty chart. All difficulties here are at the Level of The Box, transcending Omnipotence. DO NOT MAKE EMPTY PAGES OR PUT IN NONEXISTANT DIFFICULTIES No vandalism. You MUST beat Vigorous to be able to access Class 13. com/watch?v=CqTgECs8OPs&ab_channel=cutecouchmanDISCLAIMER:Every difficulty here is based off t Malicious, one of the first class 6 difficulties ever created. The difficulties from the old wiki are still being transferred. It decides what difficulties go in line and and in which order. "hi guys" - Siro you could click this to go to all chains. zbwbm uime zack loub lxbysug fdlkgv geju ftbqslg bimd hjvmh
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