Mtg cube themes reddit Though not a Modern cube Andy Mangold's Bun Magic Cube would be an example for this kind of design (stream-lined, low-curve; like constructed). Luckily I’ve saved a link to his website detailing it! For the uninitiated: http://cube. Business, Economics, and Finance. I doubled up on the shocklands because 2 damage is a meaningful drawback and I think 50 fi A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. I like simic as a sort of rube-goldberg value machine sorta colors. [[Helm of the Host]]), I recommend looking at the Tinkerer's Cube and TeamJBro's ETB cube. These videos might show people that "cube" is actually a much more expansive hobby with a lot of freedom for individual creativity. Theme cubes create more unexpected interactions and fun moments. I recommend checking him out on Twitter. ) Players draft for free for ever! (No more $4 boosters) Tune-able to make your and your playgroups' favourite strategies viable (Heads up, while the link itself goes to r/mtgcube, you've just written r/cube, which is (apparently) a Rubik's cube sub. The issue is that the Spiritcraft deck is kind of underpowered and the support cards eat up a ton of space for little payoff. Welcome to MTGCube, the best place to talk about the best limited format for Magic: the Gathering Members Online Experienced Eyes on Adding MH2 (and evaluating some CMR) for my Peasant Cube A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. Now, like you said, cube is designed from a huge catalog of cards, literally magic's entire history, so you need to know how to find and judge cards for your cube. I'll echo the top comment by saying that archetypes should be broad themes that exist in at least 3 colors, if not more. Themes (graveyard, artifacts*, enchantment, +1/+1, morph/colorless) some of those can also be smaller archetypes but can also be theme that can be worked into multiple archetypes. A little over a month ago, u/Tombstone312 posted about a Redacted Cube, wherein cards would have blacked out text boxes to… My basic advice for an artifact cube is treat it like any other cube. Having a theme to those cube and then work on cards that can make the different archetypes come together is a good way to make a cohesive environment. I've toyed with an Artifact Cube, a fully Colorless Cube (Free Wastes, but draft basics/fixing), a Peasant Cube, a 5C themed Cube, a Tribal Cube, or a Block Cube from one of my favorite draft sets/blocks like Khans or Innistrad. Maybe write down 5 big themes like “spells”, “tokens”, “combat” and see how to incorporate each color and pair to those themes. For something pretty different: I have a peasant, color-restricted, micro, commander cube I finished recently that's got me thinking about the subject. Depending on whether you’re willing to have a third color in your theme, use discard stuff, or just [[entomb]] and self-mill cards (a lot of the same enablers was low-power. A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. We're still in early testing, but that's the theory at least. Trying to figure out which card to include with a cube theme of Devour and Tokens for Gruul, any help is appreciated A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. With ten archetypes, there are often many cards that only go in one or two decks. Orzhov - reanimator + life gain/drain. Suggest a card below in the comments, include the link to the card, and most upvoted gets added to the cube. Here we discuss the format, share decklists and theorycraft the possibilities the format brings to Magic. Welcome to the Eldar Subreddit, the premier place on Reddit to discuss Eldar, Dark Eldar and Harlequins for Warhammer 40,000! Feel free to share your army lists, strategies, pictures, fluff and fan-fic, or ask questions or for the assistance of your fellow Eldar! The Reddit community for the Oathbreaker: a Magic The Gathering format where a planeswalker and their "signature spell" rests at the head of a 60 card singleton deck. You might have a tokens theme, or a graveyard theme, or an aristocrats theme, or a combo theme, or an artifacts theme, or a lands theme, etc. Has anyone out there had success in making this work in cube, either as a full-on dedicated theme or even as a minor sub-theme? A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. My one worry is that it's not going to pass the vanilla test though. I actually have a black discard theme in my cube! I run rotting regisaur, waste not, the rack, raven's crime, shrieking affliction, smallpox, Braids, hymn, Rankle, and many other spells like these. g. If you're looking to do more of an individual cloning effect package (e. Things to account for when building a cube are: A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. Also, no fetches in the cube (I made myself a rule that I wouldn't share cards with my main cube). timothykrock. Mono-type cube: There's been an all-lands cube floating around, what about other card types? My favourite unique cube is the Shit Cube by Timothy Crock. " To really give the cube that board-game-like quality of cohesiveness and polish, all cards in the cube share the same, most up-to-date templating only; it also includes a custom-made play guide with tips for new players, along with card dividers for the storage box. This theme is usually the name of your cube that describes the kind of environment that you want the cube to be. Scryfall is an essential tool for navigating Magic. I really like the effect created by narrowing the colors down to 3 has on a 2-player draft: There's just way less misses, and it keeps decks built with a smaller pool from having to be 3+ color and soupy. Took the plunge recently on a Boros artifact creature theme for my cube, and it's been awesome. Been working on my first cube, and I’m rather proud of my draft archetypes and how they interact with each other. Super fun and weird card to help support a sacrifice or reanimator theme. Cards like Delver of Secrets or Arclight Phoenix are examples of what I am not looking for, because they require players to heavily commit to the instant and sorcery theme. After seeing the Ninjutsu cards in the starter cube, I thought that was a really cool mechanic so I set out to see how I might make that the theme of the Dimir portion of the future cube. I do! I think having a cool themed token for the cube will be very exciting and encourage more deckbuilding around the theme. If you are interested in cube, please join us at r/mtgcube360. Even with the base 4 CMC, this activated ability is hard to deal with. Figure out Archetype distribution. I’m going to go with yes - 20 themes seems like at least 10 too many. Dimir - control (probably going to change to mill) I'm looking to put together another cube, looking around for some fun cube ideas. Try stuff Playtest Repeat In order to make meaningful change to a set's balance or how the drafting feels, you need to be familiar with its archetypes, so defining the key archetypes you want to enable in your cube is a good starting point, lets you identify some of the powerful cards that you want to be able to play with, eg. For 2 players, you don’t have as much room for stuff as you do for 8 players. Instead of 10 themes you want a max of 4. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I don’t remember his username or else I would link him here to enlighten us on all its glory. Thank you for reading and to the moderators of this channel for building an amazing community! A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. That being said, I echo your sentiment that I'm not a fan of all these changes. With the cube you can shuffle it up and make packs and then draft it or play whatever other limited format you would like to play. I've actually cut the latter, since my cube has this theme in white as well (each color has multiple themes from their shards/wedges). I'll stick to gameplay issues here. com. It's admittedly a weaker sub-theme and hard to really build an entire dedicated deck around. My cube is a Strix 4 cube (basically peasant with bulk rares), and I am looking for card that would work well either as enablers or payoffs. For the purposes of context, I originally set out to build a 360 cube to play with friends at events where a lot of magic was getting played, just not necessarily the formats we were into. The basic themes of the decks have been preserved Historic/legendaries matter Noncreature tokens matter Time counters/Time travel Paradox/alternate casting matters and Villain discard/choices matter as well as some smaller themes that have been expanded on with the added support [[Labyrinth Raptor]] is one of my favourite examples. One of my favorite deep cuts in my cube is [[Hell's Caretaker]]. Discussion on Magic: the Gathering's Modern format plus its decks, cards, tournament results, and more! Members Online I created a Modern Deck: Esper Flash Control - what do you think? The new set supports both a Power Matters theme along with a RG devotion, and the new God in RG is pretty good in limited. What good themes are there for Simic in Peasant? Packs are intended to be seeded with 1 Rare or Mythic, 3 Uncommons, 10 Commons and a 15th slot pulled from a collection of foils which include most Rares, a selection of top quality commons and uncommons with future plans to add a sprinkle of cards from throughout the Khans block as well as interesting and on theme cards from across the magic Hi everyone, we are working to rebuild the MTG Cube reddit after the previous moderators departure and I am posting through the common MTG subs to spread awareness. It's a 360 card, budget and fairly low power cube (I don't really have a reference scale, but it's generally weaker than a cube you might find Each of my two-color pairs has an archetype, but the only things I could come up with for Simic were +1/+1 counters (not much of a theme, really) and what I have: Spiritcraft. Selesnya - enchantments. How do you find its performance in a vintage cube, especially considering there are so many great lands available left and right? I tried to play it for the longest time in standard, but getting in play was really hard to do due to its symmetrical ETB; getting it to transform proved to be a pain in the rear; and once it transformed, it often provided little benefit (mainly because of how late A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. A place to talk about leaks and speculations of upcoming Magic The Gathering Sets. Azorius - blink/ETB effect + fliers. Like many people, he had a vision for some themes in his cube (lands, stax, goggles) and then dialed those themes up very high. Very often the most powerful cards ever printed are included in this set. In general, the one-off triggered lifegain cards like the Soul Sisters tend not to be great. My thought process was that a masters cube required players to learn fewer individually unique cards, making the process of learning the environment a little easier. Azorius supports the the following themes: A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. I plan to counteract this with some stronger removal in green and black to offer some counterplay to give those decks a buff. It’s meant to be a low power, high synergy cube. It’s a Pioneer Peasant cube, because the goal was to highlight overlapping draft themes from the past decade, and to mesh them together using the signpost uncommons. Panglacial Wurm is exactly the kind of crazy I'm looking for. It has the potential to etb multiple times, thus triggering your enchantresses and constellations multiple times. Fireball is 90% of the card that Banefire is in the MTGO cube. I prefer to think of archetypes as specific color combinations and visualize how the decks will come together while theme stretches beyond color and gives a bigger picture of the 360+ cards that will be A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. As I'm trying to build it, I'm running into the issue of not having enough "payoff" cards, in this case, ninjas that are reasonably priced. I have a few things I'd like to point out: Don't be a slave to themes or archetypes. I have a somewhat similar cube and found that sticking themes in colour pairs wasn’t great as it’s a very on rails draft, I mixed it up by making themes viable in 3 colours (eg looting in grixis instead of ur, lifegain in Abzan instead of bw) and letting some things be mono with a bit of support in other colours while i like commander (i have a dozen prebuilt decks) I find teaching it to someone as their first entry into magic rather difficult. I’d build top-down like this as the starting point. This step is probably the one that I Discussion on Magic: the Gathering's Modern format plus its decks, cards, tournament results, and more! Members Online Spoiler - ALL TRON PLAYERS WE HAVE NEW TECHHH A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. I don’t mean custom cards (though you could) I mean the collection of cards that make the set is pulled from all of Magic’s history of cards. A cube is simply a pool of (typically) singleton cards based off of a theme to your choosing (most likely a collection of the best magic cards). I envisage these may also be useful for those interested in block cube design in general. Not exactly the same but I had a UBG "self mill" deck that was essentially loaded with skaabs (this was circa first innistrad block) and misc other creatures, and then some stuff that let you pick a card from the graveyard and put it in hand or play it - so the skaabs would fill the grave quick, mostly with creatures, I could pretty reliably get anything I didn't want discarded back, and then Most guilds in my cube supports three themes, each of which are expanded with the third color of their respective arc/wedge. I wrote an article introducing the syntax to make this critical tool even faster and more powerful. I haven’t finished the conversion to Shards from guilds in my cube yet. Each guild in my cube does have archetypes that you can build into, and certain archetypes are supported to a small extent in all colors. I'd recommend shifting GWU to be a +1/+1 counter theme. An extension of this tool can look over a full cube list and suggest cards to cut that don't seem to support the cube themes. Heya, I've been thinking about adding a counters theme to my cube, based in the Naya colours plus simic. Hey all, just wanted to get some feedback on an idea for a 6-man underpowered cube, more on the themes later. ) Reply reply Staroson A few of my friends already have the classic 'Legacy Goodstuff' cube so I'm looking for more off-the-wall ideas. Super unique. They do seem very powerful and Jeskai, especially UW, will probably be very strong in my environment after this update. There's a greater chance for synergy to emerge rather than for players to just draft what the cube designer has put there. Mastering the search syntax lets you slice the massive history of cards into managable chunks and zoom in on themes and mechancis for your cube. signpost uncommon gold cards or cool rares. Artifacts will be the subtheme more than the theme, if that makes sense. Tolarian Community College - What is a Magic: The Gathering Cube? Main cube benefits: Balance your own power level Curate your own theme or flavour (Set cubes/colour restrictions/EDH/etc. I'm thinking a jump-start theme cube is kinda like a pre-cursor for magic mechanics before drafting my legacy cube. Boros - combat tricks, aggro. For reference, I run a 360 legacy cube with triomes, fetches, shocks, and og duals. The Reddit community for the Oathbreaker: a Magic The Gathering format where a planeswalker and their "signature spell" rests at the head of a 60 card singleton deck. Yesterday, the top card comment was Battle for Bretagard, a 3 mana green/white sage that really likes tokens. 46 votes, 21 comments. To that end, I run cycling/discard in base-grixis, prowess/spellslinger in base-jeskai, graveyard shenanigans focused in base-jund with a lands focus in RG, sacrifice themes in base-black most often branching into red or white, blink in base-white, counters/proliferate in A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. I would be unsurprised if the best Biovisionary decks in our cube end up being wet Selesnya. . My only caveat is that you need to account for it in the rest of your cube. I find this archetype pairs pretty well with control decks, mill, and reanimator. Enchantments and artifacts are mutually exclusive, so the only overlap you could have is a boggles strategy built around auras and equipment. Members Online Duskmourn prerelease date - likely to be September 20 Recently with the release of Modern Horizons, we saw a concerted push for a new (or at the very least better-defined) theme of lands-in-graveyard, exclusively in the red and green Gruul colors. [[Forgotten Ancient]] is another one I don't see on a lot of peoples lists and is super silly and fun to play. I could see that you could like a cube with multiple copies of fetches for example. I'd also recommend reading through Mark Rosewater's "Nuts and Bolts" article (mentioned in the comments of the linked post) - in particular his most recent "set skeleton" update article here - obviously if your cube's themes and needs vary from this (for example I doubt that vintage cubes tend to follow this formula, and it is focused mostly on commons / uncommons, but there are also I try to support a lifegain sub-theme in my own cube. It's very easy to look at X card and say "That would be good in Y deck", but players (usually) don't get to look through your cube and hand pick every card they want to include, they need to "fight" over the best cards with other drafters. You still want multiple strategies and themes that people can build on. u/jupon4. 47 votes, 27 comments. Crypto A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. A cube draft is similar, except instead of picking a set of Magic, a person makes a custom set of Magic cards to make packs from. If you’re running higher power cube, I think a solid go-to for graveyard themes is just straight up reanimator. Any suggestions or ideas? An idea that I've been toying with recently is the "B-Team Cube. 1 - it's useless outside of a very specific type of aristocrats/eggs build, so it needs a lot of cube support and doesn't help many cross-themes. Highlights include the tool correctly suggesting Un cards for an in themed cube, including persist combo support when seeded with enablers, and generally being interesting. Artifacts are a really fun theme with a ton of design space, so you can really tailor it to your needs. The cube's theme usually has a significant bearing on the power level of the cube as well. If it helps, here's my cube. 2 - even in that deck, there are cards that can win under the same condition while also doing stuff early game so they aren't dead draws most of the time, like Blood Artist gains life to keep you Probably one of the most famous ones is the vintage cube on MTGO. I have 9 cards per guild in my 600 card cube, with triple/double fetches/duals per guild - basically the best fixing there is. Yesterday, the top card comment was Chrome Host Seedshark , a blue 3 drop that has a flying shark so you know it's good. When doing the Innistrad cube, I realized I could neatly organize themes by two color strategies, with large synergies in three colors and minor synergies (aka themes from only one set or a supplemental set) in one color. I have themes, but they have to be more vague. Crypto If it makes sense to double up on non-basics, do it. Has a very strong multicolor theme such that every card is either multicolor, colorless or lands. The Overview blog in the link above explains my cube design in more detail, but basically I'm trying to design themes within five tricolor wedges/shards--Jeskai, Grixis, Jund, Abzan, and Bant. Cube time is 98% update, tweek, replace unplayed cards 4 months later with direct upgrades, build B-cube with all the powerful cards not in primary cube, sleeve, update cube cobra, compare against 15 other cube cobra lists that necessitate more swaps, go on Reddit and mtg salvation to see if should preemptively reserve spots for the hyped cards A diverse community of players devoted to Magic: the Gathering, a trading card game ("TCG") produced by Wizards of the Coast and originally designed by Richard Garfield. Try to keep the cardpool equal and balanced. Some of this advice is a bit anecdotal. Incidentally it hits both themes. However, this form of cube is a lot more challenging to design than a regular cube and there are still a bunch of cards I would love to include but don't have the space for. I would run Fireball because the Mark Tedin player rewards art is sweet and the art on Banefire sucks. If Rancor could be good in your cube (best if some of your Gx combinations are aggro, but still decent in green decks that just want to attack), it will be great if you add the enchantments theme. Join us discussing news, tournaments, gameplay, deckbuilding, strategy, lore, fan art, and more. From what you describe it sound like your aim is to resemble the classic Modern play experience a bit. Multicolor has a special significance with our group. Theme cube, low power level, mostly commons/uncommons. Discussion on Magic: the Gathering's Modern format plus its decks, cards, tournament results, and more! Members Online Rakdos Death's Shadow with Flame Rift The one point that I'd recommend being VERY careful about is your GWU theme and your WUB theme. +1 for artifacts matter. Discussion on Magic: the Gathering's Modern format plus its decks, cards, tournament results, and more! Members Online Hunted Orb Variants, and the search for optimal jank. As much as we wish we were always cubing, most people don't have time or players to playtest dozens of drafts to make an informed judgement on each potential cube card ever printed. I agree with basically everything said here. Being able to play spells is what makes magic fun. MTGA already has a historic cube so while it would still be possible to make a historic cube with different archetypes, I wanted to try out a theme. Being a Pauper cube though I always had 1 or 2 color combinations that just felt lackluster compared to the others, and often once you settled on an archetype in my cube the rest of the draft was VERY on rails. I've written down a number of unique cube ideas over the past few months, most based of generalizing others' cubes, but some just thinking of unusual ways to cube. Here are a slew of tips for Kamigawa block cube design, from my experience. Can include a lot of cards with small but useful ETB's like Coiling Oracle, Clone Effects like [[altered ego]], and untap effects like [[Kiora's follower]] or [[prophet of kruphix]]. This post grew out of a comment on today's other Kamigawa thread asking for on-theme recommendations from external sets. mdqn qjy plu wzwf pit rku orpucu urtlh xhd mbq